Serious Sam 3 Bfe Mac Download

Serious Sam
Genre(s)First-person shooter
Developer(s)Croteam[a]
Publisher(s)
  • Gathering of Developers (2001–2002)
  • Global Star Software (2001, 2004)
  • Gotham Games (2002)
  • 2K Games (2005)
  • Devolver Digital (2009–present)
  • Croteam Incubator (2019)
Platform(s)
First releaseSerious Sam: The First Encounter
21 March 2001
Latest releaseSerious Sam 4
24 September 2020

Serious Sam is a video game series created and primarily developed by Croteam. It consists predominantly of first-person shooters. The series follows the advances of mercenary Sam 'Serious' Stone against Mental, an extraterrestrial overlord who attempts to destroy humanity at various points in time. The first game, Serious Sam: The First Encounter, was released for Microsoft Windows in March 2001. Several spin-offs were developed by other developers, such as a Palm OS conversion of The First Encounter by InterActive Vision, Serious Sam: Next Encounter (on GameCube and PlayStation 2) by Climax Solent, and Serious Sam Advance (on Game Boy Advance) by Climax London. All three were published by Global Star Software.

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Development[edit]

Croteam created a proprietary engine for use in both Serious Sam: The First Encounter and Serious Sam: The Second Encounter. At the time Croteam was making Serious Sam, licensing other engines was costly (upwards of US$1 million), so they made their own from scratch, following the feature set of the first Doom engine, which simulated 3D spaces in 2D, and did not include up or down targeting. As they were creating their own, both Duke Nukem 3D (which added up-and-down freelook) and Quake (a fully 3D rendered environment) were released, requiring Croteam to incorporate these features into their engine for their game to be competitive. Development was further complicated when the first 3D accelerators were released, forcing Croteam to develop for hardware rendering over software.[1] Recognizing they needed to bring something new to what other games were pushing at that time, Croteam decided that they would make their Serious Engine support extremely large environments, with virtual view distances of over a kilometre, physics support, and capable of rendering up to a hundred enemies on screen at a time, and do this on the processing power of what current low-end computers using the original Pentium CPUs could handle.[1] The team devised ways of doing object path caching so that they only had to perform collision detection with environmental features every few seconds rather than every cycle. Collision detection was also sped up by approximating the environment with spheres rather than boxes. This also enabled them to have multidirection gravity which was used for some of the game's secret areas.[1]

Serious Engine 1 is available as open-source software.[2] A more powerful iteration of the Serious Engine was developed for use in Serious Sam 2 and is known as Serious Engine 2. It supports many features of modern GPUs such as pixel and vertex shaders, HDR, bloom and parallax mapping. Serious Engine 3 was used in Serious Sam HD: The First Encounter and Serious Sam HD: The Second Encounter. It includes detailed shading, and enemies are re-modelled to look more realistic. This engine is also being developed to harness the full capacity of HDR and high definition mapping. An updated version, Serious Engine 3.5, is used in Serious Sam 3.

Serious Sam is voiced by John J. Dick.[3]

After the release of both HD remakes of the original Serious Sam episodes, Devolver Digital re-released both classic encounters in 2010 and Serious Sam 2 in 2011.

Games[edit]

Main series[edit]

TitleDetails

Original release date:
Release years by system:
2001 – Windows
2001 – Palm OS
2002 – Xbox
Notes:
  • First-person shooter
  • Published by Gathering of Developers
  • The Xbox version of the game is published by Gotham Games, which combines The First Encounter into one game
  • In 2003, both The First Encounter and The Second Encounter were compiled into one single collection titled Serious Sam: Gold
  • On 24 November 2009, The First Encounter was re-released with high-definition graphics titled Serious Sam HD: The First Encounter[5]
  • On 31 March 2017, The First Encounter was re-released with virtual reality support titled Serious Sam VR: The First Encounter[6]
  • A unified[clarification needed] version of the original game titled Serious Sam Classics: Revolution was developed by Alligator Pit and was on early access in 2014 until its full release in 2019[7]



Original release date:
Release years by system:
2002 – Windows
2002 – Xbox
Notes:
  • First-person shooter
  • Published by Gathering of Developers
  • The Xbox version of the game is published by Gotham Games, which combines The Second Encounter into one game
  • In 2003, both The First Encounter and The Second Encounter were compiled into one single collection titled Serious Sam: Gold
  • On 28 April 2010, The Second Encounter was re-released with high-definition graphics titled Serious Sam HD: The Second Encounter[9]
  • On 4 April 2017, The Second Encounter was re-released with virtual reality support titled Serious Sam VR: The Second Encounter[10]
  • A unified[clarification needed] version of the original game titled Serious Sam Classics: Revolution was developed by Alligator Pit and was on early access in 2014 until its full release in 2019[7]



Original release date:
Release years by system:
2005 – Windows, Xbox
Notes:
  • Developed by Croteam and published by 2K Games
  • Sequel to Serious Sam



Original release date:
Release years by system:
2011 – Windows
2012 – Mac OS X, Xbox 360, Linux
2014 – PlayStation 3
Notes:
  • Developed by Croteam and published by Devolver Digital
  • Prequel to Serious Sam
  • On 10 November 2017, Serious Sam 3: BFE was re-released with virtual reality support titled Serious Sam 3 VR: BFE



Original release date:
Release years by system:
2020 – Windows, Stadia
Notes:
  • Developed by Croteam and published by Devolver Digital
  • Prequel to Serious Sam 3: BFE


Spin-offs[edit]

TitleDetails

Original release dates:
Release years by system:
2004 – GameCube, PlayStation 2
Notes:
  • Developed by Climax Solent and published by Global Star Software



Original release dates:
Release years by system:
2004 – Game Boy Advance
Notes:
  • Developed by Climax London and published by Global Star Software



Original release date:
Release years by system:
2011 – Microsoft Windows
2013 – Xbox 360(XXL)
Notes:
  • Developed by Mommy's Best Games and published by Devolver Digital
  • An expanded version, Serious Sam Double D XXL was released for Xbox 360 via Xbox Live Arcade in February 2013, introducing a local cooperative multiplayer mode, the Windows version followed after as a free update for the original game



Original release date:
Release years by system:
2011 – Android, iOS
2012 – Windows
Notes:
  • Developed by Be-Rad Entertainment and published by Devolver Digital



Original release date:
Release years by system:
2011 – Windows
Notes:
  • Developed by Vlambeer and published by Devolver Digital


Serious Sam: The Greek Encounter

Original release date:
Release years by system:
2012 – Windows
Notes:
  • Developed by Eric Ruth Games and published by Devolver Digital



Original release date:
Release years by system:
2017 – Windows, Linux
Notes:
  • Developed by Crackshell and published by Devolver Digital[13]



Original release date:
Release years by system:
2017 – Windows
Notes:
  • Developed by Croteam VR and published by Devolver Digital



Original release date:
Release years by system:
2018 – Windows, Switch, PlayStation 4, Xbox One
Notes:
  • Developed by Binx Interactive and published by Devolver Digital



Proposed release date:
TBA
Proposed system release:
TBA – Windows
Notes:
  • Developed by Gungrounds
  • Published by Croteam Incubator
  • In early access since 2 April 2019



Proposed release date:
TBA
Proposed system release:
TBA – Windows
Notes:
  • Developed by members of SeriousSite.ru, a Serious Samfansite[14]
  • Sanctioned by Croteam[14]
  • A mod for The Second Encounter based on pre-alpha content of the game[14]


Notes[edit]

  1. ^Non-mainline entries were developed by InterActive Vision, Climax Solent, Climax London, Mommy's Best Games, Be-Rad Entertainment, Vlambeer, Eric Ruth Games, Crackshell, Croteam VR, Binx Interactive, and Gungrounds

References[edit]

  1. ^ abcMosettig, Nikola; Manansala, Lee (3 October 2018). 'War Stories: Serious Sam almost didn't happen—until crates saved the day'. Ars Technica. Archived from the original on 3 October 2018. Retrieved 3 October 2018.
  2. ^'Serious Sam's Serious Engine source code released'. Croteam. 11 March 2016. Archived from the original on 12 March 2016. Retrieved 12 March 2016.
  3. ^Martin, Joe (12 August 2009). 'Serious Sam voice actor for hire to fans'. Bit-Tech.
  4. ^'Serious Sam: The First Encounter'. GameSpot. Retrieved 8 June 2020.
  5. ^'Serious Sam HD: The First Encounter'. Steam. Retrieved 8 June 2020.
  6. ^'Serious Sam VR: The First Encounter'. Steam. Retrieved 8 June 2020.
  7. ^ ab'Serious Sam Classics: Revolution'. Steam. Retrieved 8 June 2020.
  8. ^'15th anniversary of Serious Sam: The Second Encounter'. Croteam. Retrieved 8 June 2020.
  9. ^'Serious Sam HD: The Second Encounter'. Steam. Retrieved 8 June 2020.
  10. ^'Serious Sam VR: The Second Encounter'. Steam. Retrieved 8 June 2020.
  11. ^'Serious Sam 2'. Croteam. Retrieved 8 June 2020.
  12. ^'Serious Sam 3: BFE'. Croteam. Retrieved 8 June 2020.
  13. ^https://store.steampowered.com/app/272620/Serious_Sams_Bogus_Detour/
  14. ^ abc'Serious Sam Origins, a Croteam backed indie...'Croteam. 13 October 2013 – via Facebook.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Serious_Sam&oldid=982385919'
(Redirected from Serious Sam 3 VR: BFE)
Serious Sam 3: BFE
Developer(s)Croteam
Publisher(s)Devolver Digital
Director(s)
Designer(s)
  • Davor Hunski
  • Alen Ladavac
  • Davor Tomičić
Programmer(s)Alen Ladavac
Artist(s)Davor Hunski
Writer(s)Alen Ladavac
Composer(s)Damjan Mravunac
SeriesSerious Sam
Platform(s)Microsoft Windows, Mac OS X, Xbox 360, Linux, PlayStation 3
Release
  • Microsoft Windows
  • 22 November 2011
  • Mac OS X
  • 23 April 2012
  • Xbox 360
  • 17 October 2012
  • Linux
  • 20 December 2012
  • PlayStation 3
  • 13 May 2014
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Serious Sam 3: BFE is a first-person shootervideo game developed by Croatia-based indie development studio Croteam and published by Devolver Digital. It is part of the Serious Sam series and the prequel to the 2001 video game, Serious Sam. The game takes place in 22nd-century Egypt, during Mental's invasion on Earth, as implied in The First Encounter. The game features a 16-player online, as well as 4-player splitscreen co-op campaign mode. The game was first released for Microsoft Windows on 22 November 2011.[1] The OS X support for the game followed shortly after and was released on 23 April 2012.[2] The Linux version of the game started being worked on after a high number of requests, where the first Linux-related update was the porting of the game's dedicated server.[3] The game itself, however, was released one day after Valve opened the beta branch for 'Steam for Linux', namely 20 December 2012.[4]

Gameplay[edit]

Like previous titles in the series, Serious Sam 3: BFE involves fighting against many hordes of enemies in wide-open environments. However Serious Sam 3 has more closed environments than its predecessors, particularly in the early levels. There are also a larger number of enemies that can attack the player from a distance.

The player can carry an unlimited number of weapons, including a minigun, rocket launcher, assault rifle and a cannon. There are 13 weapons in total, five of which have a manual reload. The signature close-combat weapons from the first game, the knife and chainsaw, have been replaced with a sledgehammer with three modes of attack (vertical strike, 180 turn and full 360 turn).

Crack

There is no regenerating health, instead there are health and armor power-ups scattered throughout the levels that the player must pick up. Additionally, the levels are full of secret areas, where health, armor, ammo and in some cases, weapons from later levels can be found, following the tradition of the previous games. Some weapons such as the Lasergun and the Sniper Rifle and their respective ammunition pickups are in fact secret-only, and otherwise are not found in the levels normally. There are no puzzles, however the player must find keys, pull levers and find environmental anomalies to progress.

Classic enemies such as the Beheaded Kamikaze, Beheaded Rocketeer and Kleer Skeleton return in the game. New ones include the Khnum and Scrapjack (resembling the Hell Knight and Mancubus from Doom, respectively), as well as the cloned soldiers reminiscent of the Strogg from the Quake series. The Kamikaze has returned to his original design, rather than the Serious Sam II design. The Gnaar's design has radically been changed from the original game. It is now much larger, differently shaped and walks on all fours, unlike its bipedal counterpart in Serious Sam.

Serious Sam 3 features some new gameplay mechanics such as sprinting and iron sights. Unlike most other FPS games that have sprinting, you are able to sprint as much as you want, but cannot attack while sprinting. The pistol and assault rifle have the ability to aim down sights, which increases accuracy but only slightly. The player moves slower while aiming down the sight, making it impractical at close range. The player can perform hand kills or kick enemies to conserve ammo, depending on the weapon selected. For example, a Gnaar's eyeball can be ripped out or an Antaresian Spider's shell can be broken.

Plot[edit]

Serious Sam 3: BFE serves as a prequel to the original Serious Sam: The First Encounter and depicts the events on Earth before Sam's journey into the past. Prior to AD 2060, humanity had slowly begun uncovering artifacts and ruins left behind in ancient times by the Sirians, the famous and long-thought extinct race from the place of Sirius. Unfortunately, Mental has chosen this time to turn his attention upon Earth. He dispatches his space fleet carrying his endless hordes to attack Earth, leading a three-year conquest that has humanity driven almost to the point of extinction. In a last-ditch effort, the survivors turn to the Time-Lock, a recently excavated device supposedly capable of granting a single person the ability of time travel via an inter-dimensional portal. Through it, that person could reach a pivotal point in time and alter events of the past. But as the device lies dormant, they must first discover a means to turn it on.

Sam 'Serious' Stone, part of the Earth Defense force, is dispatched with a detachment of soldiers in Alpha team to modern Egypt, which is occupied by Mental's alien army. Their original mission is to recon, rendezvous and extract Bravo team who are protecting Dr Stein, a scientist carrying hieroglyphics believed to contain instructions for powering up the Time-Lock. Sam's insertion goes haywire as his chopper is shot down and both teams are quickly wiped out. However, he is able to recover the hieroglyphics from Stein's phone in the museum and transmit them to headquarters. Deciphering indicates there is a hidden Sirian chamber below the Great Pyramid. Sam clears himself a path to a tunnel underneath the Sphinx and descends into the Pyramid. He not only discovers the hidden chamber, but recovers crucial information and a bracelet device from the remains of what might have been Earth's last Sirian.

In order to power the Time-Lock, two dormant but incredibly powerful plasma-energy generators need to be activated. Hellfire from Charlie team inserts Sam to bring both online. This is slowly accomplished and Team Charlie is staged to enter the Time-Lock. Sam is relieved of duty and in the process of being extracted from Cairo, but is shot down once again and is forced to flee towards the lost ruins of Nubia. Traversing through more tombs, Sam gets back in touch with Hellfire and learns that Mental's forces have overrun the human military and killed them all shortly before dying herself. Now determined to finish what the Sirians has started, Sam vows to use the Time-Lock himself and kill Mental in the past before he can destroy humanity in the present. Sam then makes one last travel to Hatshepsut Temple, where the Time-Lock is located. The struggle to this destination ends with Sam killing Ugh-Zan IV, the father of Ugh-Zan III from Serious Sam: The First Encounter. With Ugh-Zan IV dead, the Time-Lock then activates, displaying an inter-dimensional portal to 3000 B.C., the timeline where the Sirians became extinct. Sam calls Mental on Stein's phone and is answered by Mental's daughter, Judy. She tells him that Mental is planning to 'moon' him. Sam notices the Moon plummeting rapidly within Earth's atmosphere and escapes through the Time-Lock to 3000 B.C. as the Moon impacts Earth, destroying the planet.

Serious sam 3 mac

Copy protection[edit]

The game features SteamworksDRM and a complex system of custom checks as part of its copy protection system. If the game code detects what it believes to be an unauthorised copy, it alters gameplay to make play exceedingly difficult. An invincible arachnoid is spawned: this creature can charge at high speed, melee attack, and attacks from a range with twin chainguns.[5]

Marketing and release[edit]

Indie games[edit]

Before the release of Serious Sam 3: BFE, three indie games were announced to be in development. All were released around the time of Serious Sam 3's release.

  • Serious Sam Double D - A side-scroller platforming game featuring an ability to wield multiple weapons at a time.
  • Serious Sam: Kamikaze Attack! - An Android and iOS 2D-game that allows player to direct and control Beheaded Kamikaze.
  • Serious Sam: The Random Encounter - An action role-playing game with simplified graphics.

Gold Edition[edit]

The Gold Edition of Serious Sam 3: BFE includes:

  • The main game
  • The 'Jewel of the Nile' expansion pack
  • The Bonus Pack, which consists of:
    • The original soundtrack of the game composed by Damjan Mravunac and Filip Brtan in AAC, FLAC and WMA formats
    • The 'Brett Sanderson Headless Kamikaze' skin for the 'Headless Kamikaze' multiplayer model
    • A sniper scope for the single-player AS-24 'Devastator' weapon
    • A making-of video of the game (in Croatian, with Englishsubtitles)
    • A digital 42-page colored artwork album
    • A digital copy of the game's box art
    • High-resolution images of the game's posters
    • High-resolution versions of the game's different trailers

Pre-orders[edit]

If the user pre-ordered Serious Sam 3: BFE, they received Devolver Digital's CFO Fork Parker as a model for the game's multiplayer mode.Additionally, if the user decided to pre-preorder the 'Serious Deluxe Edition', they received the Gold Edition, the Fork Parker model, golden skins for the Fork Parker and Serious Sam models and both classic Serious Sam titles, namely Serious Sam Classic: The First Encounter and Serious Sam Classic: The Second Encounter. On top, all deluxe pre-orderers were gifted a copy of Serious Sam Classics: Revolution, which released into Steam Early Access in late 2014.

Downloadable content[edit]

A downloadable content pack titled Jewel of the Nile was released for the PC and Mac versions of the game on 16 October 2012.[6] The DLC contains a new single-player campaign and competitive game modes for the game's multiplayer mode. New achievements are also included. Jewel of the Nile was released for Xbox 360 on 17 October 2012, together with the game itself.[7]

Mac

VR port[edit]

A virtual reality version of the game titled Serious Sam 3 VR was released on 9 November 2017.[8]

Serious Sam 3 Mac

Reception[edit]

Reception
Aggregate score
AggregatorScore
MetacriticPC: 72/100[9]
X360: 63/100[10]
Review scores
PublicationScore
Destructoid8.5/10[11]
Eurogamer7/10[12]
Game Informer7.75/10[13]
GameSpot6/10[14]
IGN7/10[15]

Serious Sam 3 Bfe Ps3

Serious Sam 3: BFE has garnered mostly positive reviews. Eurogamer gave the game a 7 out of 10, praising it for what Duke Nukem Forever failed to deliver, however criticizing the redundancy of the title's gameplay compared to its previous iterations in the series.[12]Game Informer rewarded the game a score of 7.75 and praised the game for its graphics and the heavy metal score while being true to its original concept.[13]Destructoid gave it an 8.5, saying 'It's a lot of fun indeed. A lot of backbreaking, grueling, soul-destroying fun.'[11] Review aggregation website Metacritic gave the game a score of 72 out of 100 based on 53 reviews.[9]

References[edit]

  1. ^Rossignol, Jim (22 November 2011). 'And: Serious Sam 3 Is Out Later Today'. Rock Paper Shotgun. Retrieved 29 November 2019.
  2. ^'Serious Sam 3 Update Released - 'Support for Mac OSX added''. Steam. Valve. 23 April 2012. Retrieved 23 April 2012.
  3. ^'Serious Sam 3 Update Released - 'Dedicated server now works on Linux''. Steam. Valve. 23 April 2012. Retrieved 23 April 2012.
  4. ^'Steam for Linux Beta Now Available to All'. Steam. Valve. 19 December 2012. Retrieved 19 December 2012.
  5. ^Fletcher, JC (7 December 2011). 'The painful sting of Serious Sam 3's anti-piracy protection'. Engadget. AOL. Retrieved 15 June 2013.
  6. ^Hinkle, David (5 October 2012). ''Jewel of the Nile' DLC runs screaming to Serious Sam 3 on October 16'. Engadget. AOL. Retrieved 11 February 2013.
  7. ^Tyrrel, Brandin (4 November 2012). 'Serious Sam 3: BFE – Jewel of the Nile review (XBLA DLC)'. XBLA Fans. XBLA Fans. Retrieved 11 February 2013.
  8. ^https://www.roadtovr.com/croteam-serious-sam-3-vr-bfe-steam/
  9. ^ ab'Serious Sam 3: BFE for PC Reviews'. Metacritic. CBS Interactive. Retrieved 27 November 2011.
  10. ^'Serious Sam 3: BFE for Xbox 360 Reviews'. Metacritic. CBS Interactive. Retrieved 27 November 2011.
  11. ^ abSterling, Jim (25 November 2011). 'Review: Serious Sam 3: BFE'. Destructoid. ModernMethod. Retrieved 12 December 2011.
  12. ^ abWhitehead, Dan (24 November 2011). 'Serious Sam 3: BFE Review - Blast from the past'. Eurogamer. Gamer Network. Retrieved 12 December 2011.
  13. ^ abBiessener, Adam (23 November 2011). 'Serious Sam 3: BFE - No Frills, Some Thrills'. Game Informer. GameStop. Retrieved 5 January 2012.
  14. ^Watters, Chris (8 December 2011). 'Serious Sam 3: BFE Review - Crisp visuals and legions of enemies struggle to invigorate the lackluster Serious Sam 3: BFE'. GameSpot. CBS Interactive. Retrieved 5 January 2012.
  15. ^Goble, Gord (1 December 2011). 'Serious Sam 3: BFE Review - Thought? Creativity? Not in Sam's blood-drenched retro world'. IGN. IGN Entertainment. Retrieved 5 January 2012.

External links[edit]

Serious Sam 3 Bfe Mac Download Torrent

  • Serious Sam 3: BFE on Croteam's website
  • Serious Sam 3: BFE on Devolver Digital's website

Serious Sam 3 Bfe Mods

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Serious_Sam_3:_BFE&oldid=961432802'